One piece per turn — the clock decides
Build the same puzzle, together, or by yourself
Two teams, the same puzzle — fastest wins
A duel, one piece per turn — the clock decides
Two players, one puzzle, and a clock each, just like in chess. The puzzle frame is already assembled in the middle; the other pieces are laid out around it, well apart. A coin toss decides who starts.
During your turn, your clock runs and only you can touch the pieces (your opponent still sees your cursor move). As soon as you fit a piece to another one, the turn passes: your opponent plays, and their clock starts.
The game ends when a clock hits zero (the other player wins) or when the puzzle is complete: the player with the most time left wins. The host picks the picture, the number of pieces and the time per player; by default, 96 pieces and 10 minutes.
Exactly two: it is a duel. Just share the room link or code with your opponent.
As soon as you touch a piece on the first turn, then automatically every time your opponent fits a piece. Clocks are displayed down to the millisecond.
The game ends and the player who stayed in the room wins.
Other modes: Daily puzzle · Co-op mode · Versus mode
Coin toss: who starts?
Wheel to zoom in / out — I or click to close